Going by the same terminology, the difficulty level on Hexagon is termed as Hard, and progressing with Harder and Hardestest. These are called Hyper-Hexagon, Hyper-Hexagoner and Hyper-Hexagonest. After completing 60seconds in each level, a Hyper- level is unlocked. Each level progresses in speed, and difficulty in terms of the maze and navigation. They are Hexagon, Hexagoner, and Hexagonest. Super Hexagon contains 3 levels, ordered by difficulty. It’s all about the rage that started recently with Flappy Bird, but here the gameplay is much better, and pleasing. While the first two are attributed to Terry Cavanagh and third to Chipzel. The gameplay, it’s difficulty, and it’s stellar soundtracks. Super Hexagon is a game that’s defined by three things. Playing the game without the music, is like playing Mario without its signature track. And to add to this, is the wonderful 8-bit chip music by Chipzel. The walls (the shapes that come in) and the hexagon itself stand out in brighter shades. The colors are always dual, a darker and a lighter shade. The beauty lies in the execution of the game. The patterns in the game are also called as gauntlets by lots of players. So it’s like a maze coming in towards the center, and the triangle must be rotated to avoid all obstacles. Shapes fly in towards the center, and the triangle must not touch any of them. The player rotates this triangle by touching the left or right part of the screen. Super Hexagon is a game consisting of a hexagon, centered in the screen, accompanied by a little triangle rotating about its circumference. I’ve always been a sucker for such games, where the enjoyment of playing it is the first priority rather than pompous grandeur. There were no distractions, no points to gain, no spells to purchase and no achievement to unlock, save going forward and completing the game. It was the clean design, a well though out gameplay and the simplicity of leaving all the work to the player. But with patience, and days of playing, our scores grew by a few seconds.įor me, I fell in love with the game at once. We all tried our hands, and our minds, but couldn’t get much farther into it. “Impossible!”, we exclaimed, since the game could not obviously be conquered. A few more days of it, and it was captivating the attention and wonderment amongst friends as well. I couldn’t play the game beyond 10seconds. It felt retro, very minimalistic and very addictive. A few months later, a small news update announced that Super Hexagon was now available on the Google Play Store. At that time, it was available only for iOS, and I dismissed it since I had Android. It was perhaps, last year, when I first came across a seemingly simple game called Super Hexagon that was gaining accolades all over the internet.
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